Field manual / Complete index
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19 field files
A repeatable preparation loop for matching the stage, controlling your silhouette, and choosing when to stop moving.
Open file Role guide / Seeker · 13 minSeeker basics: search rooms in repeatable zonesReplace random scanning with a zone route that catches movement, broken silhouettes, and surfaces that do not belong.
Open file Field manual / Maps · 14 minMap tactics: turn unfamiliar rooms into a routeA first-round scouting worksheet for official and Workshop maps, including random elements and map-pool changes.
Open file Field manual / Advanced · 15 minAdvanced camouflage: control contrast and attentionRefine a good disguise by controlling contrast, pose readability, camera angle, and the Seeker's attention path.
Open file Hider guide / Shape control · 14 minMeccha Chameleon poses and emotes: match the silhouetteChoose a pose that belongs in the scene, test it from Seeker angles, and understand what current patches confirm about emotes and Petit Chameleon.
Open file Official map / New · Patch 2.8.0Death BurgerA field-file entry for the official map added in update 2.8.0. Detailed room callouts remain intentionally provisional until manually verified.
Open file Official map / Verified · Patch 2.7.0EgyptAn official map introduced in update 2.7.0. This entry focuses on a safe first-round mapping routine instead of unverified hiding coordinates.
Open file Official map / Randomized · Patch 2.7.0Penguin HotelAn official map with random elements added in update 2.7.0. Learn geometry and routes before memorizing individual props.
Open file Official map / Collaboration · Patch 2.7.0HIKAKIN MuseumA collaboration map referenced by the official update 2.7.0 notes, with a wall-stuck issue fixed in that patch.
Open file Official map / Source verified · Patch 3.0.0GreeceThe official Greece map was added in update 3.0.0. This field file keeps exact layout claims provisional while documenting a current-build scouting routine.
Open file Official collaboration / Source verified · Patch 3.1.0Garten of BanbanAn official collaboration map added in update 3.1.0, with practical first-round checks and no invented prop-level guarantees.
Open file Official collaboration / Source verified · Patch 3.5.0Exit 8The Exit 8 collaboration map arrived in update 3.5.0. Learn its stable route structure before trusting fixed-object callouts.
Open file Official map / Source verified · Patch 3.6.0Deep SeaDeep Sea was added in update 3.6.0. Its field file prioritizes brightness, edge contrast, and height changes while exact spots await manual verification.
Open file Official map / Latest · Patch 3.9.0Shopping MallShopping Mall is the newest source-confirmed official map, added in update 3.9.0. Exact room and spot claims remain pending current-build review.
Open file Troubleshooting · Quick checkA friend's room is not visibleRule out version, region, privacy, and host-state mismatches in a fixed order.
Open file Troubleshooting · ConnectionThe room appears, but joining failsUse a clean retry that changes one variable at a time.
Open file Troubleshooting · WorkshopA Workshop map will not loadVerify the item and local download before changing network settings.
Open file Troubleshooting · Quick checkButtons stop responding in Paint ModeUpdate 2.8.0 includes a fix related to an unclickable-button state after the Mod download screen appears.
Open file Troubleshooting · PerformanceA dense map has low frame rateSeparate map-specific load from a general performance problem.
Open file